Navigator: getGamepads() method
Baseline
Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since March 2017.
The Navigator.getGamepads() method returns an array of
Gamepad objects, one for each gamepad connected to the device.
Elements in the array may be null if a gamepad disconnects during a
session, so that the remaining gamepads retain the same index.
Syntax
js
getGamepads()
Parameters
None.
Return value
Exceptions
SecurityErrorDOMException-
Use of this feature was blocked by a Permissions Policy.
Examples
js
window.addEventListener("gamepadconnected", (e) => {
const gp = navigator.getGamepads()[e.gamepad.index];
console.log(
`Gamepad connected at index ${gp.index}: ${gp.id} with ${gp.buttons.length} buttons, ${gp.axes.length} axes.`,
);
});
Specifications
| Specification |
|---|
| Gamepad> # dom-navigator-getgamepads> |